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	<title>Forest Defender Strategy Guide</title>
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	<h1>Forest Defender</h1>
	<h2>Strategy Guide</h2>
	<h3>v.1.0 alpha</h3>
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		<p>Welcome. This strategy guide, just like the game itself, is a work in progress.</p>
		<p>When you click PLAY and select a level you'd like to play (for beginners I would recommend the first, easiest level) you will be presented with a screen like the one captured below. Of course, as development work on the game progresses, there might by slight changes to the interface (e.g. speed multiplier was added <em>after</em> this snapshot was taken), but never mind that.</p>
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			<img src="images/main-game-screen.jpg">
			<p>Snapshot of the main game screen</p>
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		<p>It's important you understand the information in the sidepanel, as otherwise I do believe you will keep losing even the simplest levels and you won't even know why.</p>
		<p>So you start a level and before you send in the first wave, you should build some defences. Carefully read the information displayed in the bubble (as show in the image below), so you get an idea which unit does what, AND keep an eye on the money available. Don't rush into building expensive death traps just to find yourself stuck with no towers and no money.</p>
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			<img src="images/information-balloon.jpg">
			<p>Unit information balloon</p>
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		<p>You might want to consider building a few traps, however the general suggestion is to wait with building traps until later levels. A cheap ice trap, however, is always a good choice.</p>
		<p>You should place traps anywhere on the path. Creeps will fall into any trap they are not resistant to. Placing a trap in crossroads is a very good idea, as creeps will possibly fall into the same trap twice. However, be considerate as to what kind of trap you build in the path intersection. You are <i>not allowed to sell any units you build</i>. And to place a cheap ice trap that does no damage to creeps in a place as valuable as a crossroad, is not advisable. You will generally want to place traps that do damage to creeps (water, poison, death) and are always activated (which rules out death trap, which only activates on a random basis).</p>
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			<p>Place efficient traps on crossroads</p>
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			<p>Range circles help you place your traps better</p>
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			<img src="images/creep-count.jpg">
			<p>You can find out how many more creeps to squash in the current wave by looking at this number</p>
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			<img src="images/rwdisplay.jpg">
			<p>Get used to watching these displays - you could save money</p>
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			<img src="images/speed-multiplier.jpg">
			<p>Are you too good? If you built a very good defence, click this button to speed it up!</p>
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